How much programming experience is necessary to start playing with game engines?
I’ve only recently started programming, but there is nothing else I have ever picked up as quickly or enjoyed as much. Even so, I think I may be getting ahead of myself when I start delving into things like game engines (id4, openGL, havoc…)
What kind of things do I need to know before I can start utilizing and understanding the APIs for game engines?
Related posts:
Start with these sites for fun:
=
Game Programming Tutorials:
-
http://www.cppgameprogramming.com/cgi/nav.cgi?page=index
http://www.toymaker.info/Games/html/beginners.html
-
http://www.cprogramming.com/tutorial/lesson1.html
http://www.cplusplus.com/doc/tutorial/
About a year, but it also depends on your skill level with mathematics and physics.